![]() ![]() If you are on your 2nd run, Then you will need to save it, because there should be 1-4 bosses. Also, if you end up getting status locked, Life Shrooms can save you, so bringing some of those might be a good idea. If you are on your 1st time throught the pit, you do notneed to save any hp for the 100th floor. ![]() If it's the status infliction that's a problem, I'd suggest sticking with regular guards for his fire breath instead of trying to superguard it. The Pit of 100 Trials of Rogueport appears in Paper Mario: The Thousand-Year Door. Both were created to test the forces that guard the Pure Hearts. However, in this game there are two pits - one in Flopside and one in Flipside called the Flipside Pit of 100 Trials. You might also run into a mover, who will let you skip floors for coins. Every ten rooms there is a one way pipe leading back to the top, a guy selling items, and a treasure chest containing a badge. In Paper Mario TTYD, you must go through 100 floors to get to the bottom. Earth Tremor, Art Attack, and Supernova can also be good for large groups of troublesome enemies.Īlso, just out of curiosity, what went wrong against Bonetail? I could offer some advice reagrding that. There is a Pit of 100 Trials located in both Flipside's and Flopside's basement's 2nd floor, but the access way to the one in Flipside is currently blocked, so you'll have to perform some. The Flopside Pit of 100 Trials is a 100-room labyrinth in Super Paper Mario just like in Paper Mario: The Thousand-Year Door. The Pit of 100 Trials is a side quest in Paper Mario: The Thousand Year Door and Super Paper Mario. I'd particularly recommend Sweet Treat or Sweet Feast to maintain HP and FP. SP can be recovered pretty quickly through the use of sylish moves, so it's a good idea to make use of it fairly often. A common mistake I see people make is not making use of star powers enough. Instead, make an Emergency Ration (restores. But don't go spending 300 coins per Ultra Shroom Shake (restores 50HP/cures poison) at Notso's shop in Flopside. And due to the high number of enemies you could face, it's good to be prepared for the worst. Wracktail is found at the bottom of the Flipside Pit of 100 Trials and upon his defeat, Dashell, a Pixl, is obtained, and a Pipe appears, leading Mario and company back to the entrance of the Pit. Getting the Strange Sack, then leaving could allow you to come back with more item space. As most people know, the Flipside and Flopside Pit of 100 Trials can both be very difficult. Broadly, each curse has a turn count before the next curse is allowed to. ![]() It obviously makes things harder, but maybe you prefer it that way.Ī couple other things could help. Posts about Paper Mario written by jdaster64. If you want to do all the fights, then I'd say go ahead. You aren't able to save at any point without leaving and having to start again from floor 1. Well, it's ultimately up to you how you want to do the pit. ![]()
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